Pixelsplit – An indie game studio founded in 2017 – based in Frankfurt, Germany. A diverse indie developer team, that loves to create games and stay in close contact with our community. A studio, that wants to offer everyone on the team the opportunity to individually contribute to projects, to grow and to express themselves.
Based on the long-term work on Virtual Rides, a sophisticated ride simulator, as well as the development of Deadly Days, an Early Access title that evolved greatly during the EA phase, we strongly believe that with Indoorlands we are releasing a unique park management game that still holds a lot of potential.
Indoorlands: A True Early Access Title
We believe in the concept of Early Access and want the players to be part of the development process. We really take the idea of Early Access seriously, promise!
We are convinced that the game will benefit greatly from the lively exchange between players and developers.
The Early Access version of Indoorlands is already running stable and we have some features and content up our sleeve.
Our beta testers have already enjoyed the game in its current state. During the closed beta we were also able to implement various improvements. Some game mechanics are still not 100% intuitive and we are working hard to make them easier and more intuitive to understand.
The right balance between the realization of the own vision and the feedback, wishes & ideas from the players are key to the success of a good Early Access phase.
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