Indoorlands Press Kit

Welcome to the Indoorlands press page.
If you need any further information, individual content or any file in a different format – don’t hesitate to contact us. Mail:
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Based in Frankfurt, Germany


Release Info

Early Access:

  • PC (Steam) (14.07.2021) $13.99

Full Release:

  • PC [Windows, Mac, Linux] (Steam) (planned for 2022)
  • Console (date tba)

Indoorlands: A Park Building Game that brings Ride Simulations to the Next Level.

  • Build your own indoor amusement park from scratch.
  • The player takes on the tasks of the park manager, the designer as well as the ride operator.
  • As a manager, you have to satisfy the guests‘ needs, keep the economy running,  expand & maintain the park and research further buildings, objects and rides.
  • Use research centers to unlock more restaurants, shops, halls and rides.
  • Flat rides take center stage: As a ride operator, you control your rides and record unique ride programs that put a smile on your guests‘ faces.
  • All themings and objects are freely combinable, so each hall is unique due to the individual design choices. 
  • There is no limit to your creativity: 500 decoration objects from various themings
  • Blueprint System: Show your creativity & share your hall interior designs and compositions with other players
  • Planning the park architecture is a challenging task. Space is limited and maintenance buildings should be built apart from the flow of visitors. 
  • Different tools like the feedback report, atractivity heatmap, ticket price adjustment or individual visitor details provide all the information needed.

Indoorlands: The Team behind.

Creators of
Pixelsplit – An indie game studio founded in 2017 – based in Frankfurt, Germany. A diverse indie developer team, that loves to create games and stay in close contact with our community. A studio, that wants to offer everyone on the team the opportunity to individually contribute to projects, to grow and to express themselves.
Based on the long-term work on Virtual Rides, a sophisticated ride simulator, as well as the development of Deadly Days, an Early Access title that evolved greatly during the EA phase, we strongly believe that with Indoorlands we are releasing a unique park management game that still holds a lot of potential.

Indoorlands: A True Early Access Title

  • We believe in the concept of Early Access and want the players to be part of the development process. We really take the idea of Early Access seriously, promise!
  • We are convinced that the game will benefit greatly from the lively exchange between players and developers. 
  • The Early Access version of Indoorlands is already running stable and we have some features and content up our sleeve. 
  • Our beta testers have already enjoyed the game in its current state. During the closed beta we were also able to implement various improvements. Some game mechanics are still not 100% intuitive and we are working hard to make them easier and more intuitive to understand.
  • The right balance between the realization of the own vision and the feedback, wishes & ideas from the players are key to the success of a good Early Access phase.


  • Key features we plan to implement during Early Access phase.

Currently working on:

  • Entertainment Halls
  • Shop Management 
  • Park Decoration Options


Cover Art


Legal notice:
This press kit is freely available to all journalists, bloggers and streamers. You have permission to use and publish the material available on your platform. If you intend to edit any of the images, please contact us.

Download Presskit Material here.

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